Because wireless radios weren't actually created until some time after the setting is "supposed" to be - and that voices weren't actually projected over radio waves until 1901 - it's going to run a bit more expensive. The radios would come with headphones and microphones, be around the size of a small suitcase, and priced at 200 points per unit.
If he'd like proper walkie-talkies, those would count as sufficiently home-world that he could get two military-grade two-way radios for 350 points per unit - but Booker would direct him to one of the Favor Traders, citing Lee Scoresby in particular as his best bet for modern technology.
(Building a radio unit would run the highest: for sufficient parts to build and maintain two portable radios, there would be a starting cost of 700 points in total, as well as any future costs for if or when his creations get damaged. However, this would also be sufficiently low-tech that the Game Makers would not be able to tune in to their frequency not that Bucky would know this.)
no subject
If he'd like proper walkie-talkies, those would count as sufficiently home-world that he could get two military-grade two-way radios for 350 points per unit - but Booker would direct him to one of the Favor Traders, citing Lee Scoresby in particular as his best bet for modern technology.
(Building a radio unit would run the highest: for sufficient parts to build and maintain two portable radios, there would be a starting cost of 700 points in total, as well as any future costs for if or when his creations get damaged. However, this would also be sufficiently low-tech that the Game Makers would not be able to tune in to their frequency
not that Bucky would know this.)Do any of these options appeal to you?